Provides methods to find out where the Ogre config files are stored and where logs and settings files should be written to. More...
#include <OgreFileSystemLayer.h>
Private Member Functions | |
bool | fileExists (const Ogre::String &path) const |
Test if the given file exists. | |
void | getConfigPaths () |
Determine config search paths. | |
void | prepareUserHome (const Ogre::String &subdir) |
Create an Ogre directory and the given subdir in the user's home. | |
Private Attributes | |
Ogre::StringVector | mConfigPaths |
Ogre::String | mHomePath |
Provides methods to find out where the Ogre config files are stored and where logs and settings files should be written to.
Definition at line 49 of file OgreFileSystemLayer.h.
Ogre::FileSystemLayer::FileSystemLayer | ( | const Ogre::String & | subdir | ) |
Creates a concrete platform-dependent implementation of FileSystemLayer.
subdir | A subdirectory inside the user's path to distinguish between different Ogre releases. |
Definition at line 57 of file OgreFileSystemLayer.h.
bool Ogre::FileSystemLayer::createDirectory | ( | const Ogre::String & | name | ) |
Create a directory.
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private |
Test if the given file exists.
const Ogre::String Ogre::FileSystemLayer::getConfigFilePath | ( | Ogre::String | filename | ) | const |
Search for the given config file in the user's home path.
If it can't be found there, the function falls back to the system-wide install path for Ogre config files. (Usually the same place where the SampleBrowser resides, or a special config path above that path.)
filename | The config file name (without path) |
Definition at line 74 of file OgreFileSystemLayer.h.
References OGRE_BUILD_SUFFIX.
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private |
Determine config search paths.
const Ogre::String Ogre::FileSystemLayer::getWritablePath | ( | const Ogre::String & | filename | ) | const |
Find a path where the given filename can be written to.
This path will usually be in the user's home directory. This function should be used for any output like logs and graphics settings.
filename | Name of the file. |
Definition at line 110 of file OgreFileSystemLayer.h.
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
Definition at line 91 of file OgreMemoryAllocatedObject.h.
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inherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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private |
Create an Ogre directory and the given subdir in the user's home.
void Ogre::FileSystemLayer::setConfigPaths | ( | const Ogre::StringVector & | paths | ) |
Definition at line 115 of file OgreFileSystemLayer.h.
void Ogre::FileSystemLayer::setHomePath | ( | const Ogre::String & | path | ) |
Definition at line 119 of file OgreFileSystemLayer.h.
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private |
Definition at line 127 of file OgreFileSystemLayer.h.
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private |
Definition at line 128 of file OgreFileSystemLayer.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.