OgreVolumeTextureSource.h
Go to the documentation of this file.
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4(Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2013 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
11in the Software without restriction, including without limitation the rights
12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13copies of the Software, and to permit persons to whom the Software is
14furnished to do so, subject to the following conditions:
15
16The above copyright notice and this permission notice shall be included in
17all copies or substantial portions of the Software.
18
19THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25THE SOFTWARE.
26-----------------------------------------------------------------------------
27*/
28#ifndef __Ogre_Volume_TextureSource_H__
29#define __Ogre_Volume_TextureSource_H__
30
31
33
34namespace Ogre {
35namespace Volume {
36
40 {
41 protected:
42
44 unsigned long mWidthTimesHeight;
45
47 float *mData;
48
51 virtual float getVolumeGridValue(size_t x, size_t y, size_t z) const;
52
55 virtual void setVolumeGridValue(int x, int y, int z, float value);
56
57 public:
58
75 explicit TextureSource(const String &volumeTextureName, const Real worldWidth, const Real worldHeight, const Real worldDepth, const bool trilinearValue = true, const bool trilinearGradient = false, const bool sobelGradient = false);
76
80
81 };
82
83}
84}
85
86#endif
#define _OgreVolumeExport
Reference-counted shared pointer, used for objects where implicit destruction is required.
A volume source from a discrete 3d grid.
A volume source from a 3D texture.
~TextureSource(void)
Destructor.
TextureSource(const String &volumeTextureName, const Real worldWidth, const Real worldHeight, const Real worldDepth, const bool trilinearValue=true, const bool trilinearGradient=false, const bool sobelGradient=false)
Constructur.
float * mData
The raw volume data.
unsigned long mWidthTimesHeight
To have a little bit faster data access.
virtual void setVolumeGridValue(int x, int y, int z, float value)
Overridden from GridSource.
virtual float getVolumeGridValue(size_t x, size_t y, size_t z) const
Overridden from GridSource.
_StringBase String

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.